
iClone 7 Omniverse Connector (coming soon). Character Creator 3 Omniverse Connector. Those who have purchased iC8 and CC4 will have free access to Omniverse Connector, and a preliminary version will be provided for early experience. Watch this video for an overview of Omniverse rendering. With it, users will be able to generate commercial-quality visuals directly from iC8 and CC4. IClone 8 and Character Creator 4 can connect to NVIDIA Omniverse – an RTX GPU-based path-traced render engine, which supports USD (Universal Scene Description) data architecture for collaborative design projects. Real-time & Path-Traced Render with NVIDIA Omniverse Device mapping for cameras and object-based transformations (R.T.S.). Collection Manager: freely categorize objects in the Scene Manager, so users can quickly and easily show/hide defined groups.
Merge Project: merge objects across different projects, which will benefit collaboration, and facilitates working with existing projects. Flexible frame-rate for virtual production: export with any frame-rate, frame-accurate video compositing, and match move. In this version, we have worked tirelessly to make up for this with one function at a time, in order to improve the overall productivity for its dedicated users.
Long known as a professional animation production tool, iClone has been missing some basic functional requirements for a while.
Support isolating object(s) – a quick way to isolate selected objects for editing. Hidden objects will not be processed in the background. Support for GPU computation for skin bone character animations. The software architecture of iClone 8 has been optimized, and more new features will be introduced to handle big-scale projects.