

When you're not locked on to anything in particular, the game auto-highlights who it thinks you're trying to hit, which is usually an easy guess for barbarian.Ĭontroller Diablo is comfortable and imperfect, but the beauty of PC gaming is that I don't have to choose just one control scheme. It's functional, but picking out a specific target sounds like a chore when there are often 8-15 enemies on screen.

Your only precise targeting option on controller is a single target lock on right stick. It's also hard to imagine I'd be having a smooth ride playing classes that need to plant their feet and aim at specific targets, like sorcerer or necromancer. I've yet to find a dungeon where moving slower is actually useful, but the occasional lackadaisical walk through towns does let me appreciate my barbarian beefcake's confident gait. Running with a stick feels completely natural, aided by the fact that you can just nudge the stick if you want to walk. Moving around is just straight up better, too. For one, every button is rebindable and there's a customizable utility wheel (handy for all control schemes, honestly) for quick out-of-reach actions like emotes and potions. In fact, after leveling my barbarian to 24 almost entirely on controller, I'm starting to think it's the best way to play a melee class in Diablo 4. You wouldn't know it just by looking at its mouse-friendly menus, but it's a remarkably comfortable gamepad game.

Rebinding is an option, of course, but Blizzard's first mainline Diablo in 11 years offers another solution, too: controllers! Unlike Diablo 3, which never got official controller support on PC despite having console versions, Diablo 4 was designed from the ground up for gamepads and keyboards alike. Diablo 4 Altars of Lilith : Stat boosts and XPĭiablo 4 Murmuring Obols : Get Legendary gear
